#include "myTree.h"

struct treeNode* create_treeNode(int row, int col)
{
	struct treeNode* pNew = malloc(sizeof(struct treeNode));
	if (NULL == pNew)	return NULL;

	memset(pNew, 0, sizeof(struct treeNode));

	pNew->pos.row = row;
	pNew->pos.col = col;
	
	return pNew;
}